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Anastasia Pyreva

Multimedia artist exploring the intersection of art and technology.

Bio

Anastasia Pyrieva (b. 2001, Voronezh, Russia) is a multimedia artist based in Moscow. Her practice explores the intersection of art and technology through interactive and generative graphics. She creates works in which the viewer becomes an active participant, and the artwork turns into an environment for interaction rather than a static object. Combining algorithms, programming and digital systems, she investigates how computational processes and digital images shape new forms of engagement in contemporary art.

Artist Statement

My artistic practice lies at the intersection of art and technology. I work with generative graphics, code, and video art, creating digital environments that respond to the presence of the viewer. I am interested in how perception changes when algorithms, sensors, and computational systems become part of the experience. I explore states where familiar forms become unstable and the boundary between a person and the surrounding space becomes blurred. In my work, technology is a way to see and reveal reality differently, comparing human vision with the vision of machines. In “Cupolandia”, I create a virtual world inspired by the imagery and ideas of flat-Earth communities. Educational, playful, and philosophical elements are combined into a single digital environment, where viewers move through the world using object-teleports. The project examines how myth and alternative thinking transform digital space. In “Paradox”, I work with point-cloud technology. A garden is transformed into a field of points — a digital imprint where the physical becomes computational. I explore the difference between human perception and the way machines “see” using lidars and 3D scanners. Going forward, I plan to develop interactive and sensory environments where the viewer becomes an active part of the system, influencing its form and rhythm.

CV

Anastasia Pyreva / Анастасия Пырьева

npyrieva@gmail.com

Moscow, Russia

Education

2024–2026 — MISIS, Master's program "Technological Art"

2020–2024 — Voronezh State University, BA Business Informatics

Additional Education

2025 — International Summer Camp on Digital Arts, Shenyang, China

2025 — "RAVE STAGE DESIGN", Intervals, Nizhny Novgorod

2023 — "Creative Programming", ITMO

2022 — "Inside Art&Science", ITMO

Residencies

2025 — International Summer Camp on Digital Arts, Shenyang Normal University

Group Exhibitions

2025 — "The Realm of Emotion", Xi'an, China

2025 — "Soil Composition", Kramskoy Museum, Voronezh, Russia

2025 — "Flow", DK Mir, Dubna, Russia

2025 — "I'd write you a letter, but I'm afraid a carrier pigeon would eat it, Matryoshka Creative Industries Center, Voronezh, Russia

2025 — "Student May. Spaces of the Lost", GROUND Solyanka, Moscow, Russia

2025 — "ArtTech 25[1]", Krasnokholmskaya Gallery, Moscow, Russia

Portfolio

Kupolandiya Kupolandiya

Kupolandiya

Video game

Unreal Engine, 3D modeling

2024 with Anna Dovgalyuk, Yulia Maslova

The project explores the inner world of flat-Earth believers, combining educational, entertaining, and philosophical elements within a virtual game space. Traveling through Kupoland, viewers interact with flat-Earth–related objects, using them as teleport points while critically reflecting on the relationship between science, myth, and art.

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Paradox Paradox

Paradox

Projection

Touchdesigner, Luma Ai

2024 with Anna Dovgalyuk, Yulia Egoshina, Yulia Maslova

The project uses point-cloud technology in TouchDesigner to create spatial 3D scans. It explores alternative ways of preserving human impressions, shifting the focus from traditional photo and video capture to the “vision” of technologies—cameras, LiDARs, and 3D scanners—highlighting the differences between machine and human perception.

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Future Future

Chronicles of Future Ethics

Video art

Unreal Engine, Midjourney

2025 with Anna Dovgalyuk

Part of the series “Chronicles of Future Ethics,” the work presents a fictional judicial archive of the distant future, preserving cases humanity has yet to confront. Each space embodies a separate ethical dilemma, where the future judges what we do not yet recognize today. The fragment “Case No. 5637: The Right to Forget” highlights how eternal memory becomes a form of torment when it deprives a person of the right to forget.

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Alviola Alviola

Anatomy of Air

Installation

Touchdesigner, 3D modeling, 3D printing

2025 with Anna Dovgalyuk

“Anatomy of Air” is a spatial installation that makes the invisible visible. It immerses viewers in the act of breathing, revealing how the environment shapes what happens inside us. Air gains color and movement, shifting from city to city—from clear and light to heavy and opaque. This contrast is felt not only visually but physically, creating a deeply personal experience.

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City City

90х60х90

Video art

Touchdesigner, Luma AI, neural networks

2025 with Anna Dovgalyuk

The project explores the ideas embedded by architects in their creations and how restorers later reshape them. The video art features 3D models of iconic Voronezh buildings transforming into futuristic structures — an AI projection of the city a thousand years from now — creating a dialogue between the past and a hypothetical future of urban identity.

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Mail Mail

Paper memory

Interactive installation

Touchdesigner, graphic tablet

2025

The project is a gesture of nostalgia for the material world, where messages no longer fade on shelves but dissolve in cloud servers. Each viewer’s letter becomes a new fragment of meaning, raising the question of what we lose and gain in the shift from physical to digital. Tactility disappears, yet instant access emerges; the sense of an object fades, but infinite replication remains. The new era of data calls for new ways of understanding memory and the value of information.

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Contacts

Email: npyrieva@gmail.com

City: Moscow, Russia